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  • YouTube : Online Video and Participatory Culture
    YouTube : Online Video and Participatory Culture

    Since launching as a website for everyday video-sharing in 2005, YouTube has become one of the world’s most powerful digital media platforms. Originally published in 2009 when YouTube was only four years old, this book was the first to systematically investigate its cultural impacts and politics, highlighting the productive tensions between its amateur community rhetoric and its commercial media logics.Since then, YouTube has grown as a platform and matured as a company.Its business model is built on coordinating the interests of and extracting value from its content creators, audiences, advertisers and media partners, in a commercial setting where YouTube now competes with other powerful social media and streaming television platforms.Meanwhile, YouTube’s diverse communities of content creators, who developed the platform’s most distinctive cultural forms and genres, have strong ideas and interests of their own. While preserving the original edition’s forensic analysis of YouTube’s early popular culture and uses, this fully revised and updated edition weaves fresh examples, updated theoretical perspectives and comparative historical insights throughout each of its six chapters.Burgess and Green show how, over its more than a decade of existence, YouTube’s dual logics of commerciality and community have persisted, generating new genres of popular culture, new professional identities and business models for the media industries, and giving rise to ongoing platform governance challenges.The book is essential reading for anyone interested in the contemporary and future implications of digital media platforms and will be particularly valuable for students and scholars in media, communication and cultural studies.

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  • Digital Flows : Online Hip Hop Music and Culture
    Digital Flows : Online Hip Hop Music and Culture

    This is an open access title available under the terms of a CC BY-NC-ND 4.0 International licence.It is free to read on the Oxford Academic platform and offered as a free PDF download from OUP and selected open access locations. Some fifty years after its birth in the Bronx, hip hop has become one of the most influential cultural phenomena of the internet era.With the internet now enmeshed in our daily routines, hip hop thrives in the digital realm, constituting a third of all music streams.From Drake memes to viral TikTok dances and AI-generated rappers, hip hop is constantly created, shared, and discussed online.This shift challenges hip hop's conventional connections to place, authenticity, and community.Through this book, author Steven Gamble offers a fresh examination of hip hop's latest chapter, intricately interwoven with the interconnected cultural currents of the internet. With an innovative method encompassing music and cultural analysis, ethnography, and web data analysis, Gamble provides a cutting-edge account of the intersections between hip hop and the internet, supported by the latest practices in digital humanities and data ethics.The book extensively draws on scholarship in hip hop studies, internet studies, popular music studies, media studies, communication studies, cultural studies, Black studies, intersectional feminism, and more.Gamble provides in-depth insights into hip hop in the internet age, new net-native genres like Soundcloud rap and YouTube lofi beats, communities on social media and streaming platforms, online hip hop feminism in rap music videos, cultural appropriation and callout/cancel culture, and hip hop concerts on video game platforms.For old school heads and extremely online memesters alike, for fans and creatives, for students as well as academics seeking to understand digital transformations of music, Digital Flows uncovers what happens when a cultural form born on the streets thrives on the transformative technologies of global reach.

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  • Nicaragua - Culture Smart! : The Essential Guide to Customs & Culture
    Nicaragua - Culture Smart! : The Essential Guide to Customs & Culture

    Culture Smart guides help travellers have a more meaningful and successful time abroad through a better understanding of the local culture.Chapters on values, attitudes, customs, and daily life will help you make the most of your visit, while tips on etiquette and communication will help you navigate unfamiliar situations and avoid faux pas.

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  • Veil Online - Book 1 (a LitRPG MMORPG Adventure Series)
    Veil Online - Book 1 (a LitRPG MMORPG Adventure Series)

    Imagine living forever as an avatar in the most popular virtual reality game in history, Veil Online. A game which allows you to enter an immersive fantasy world and become whatever you want. In this virtual realm of magic, not even the sky is the limit any longer. It seems simple and straightforward: Start playing and build up an avatar while you live, then when you die, you and your money are transferred into the game. And you live happily ever after.The old saying, "You can't take it with you, no longer applies."At least, that's the sales pitch.But that's not what happened to Jace. A programmer for the makers of Veil Online, he found some mysterious code. He tried to warn his boss and take it to management but instead, he ended up dead. Murdered. And he doesn't even understand why.Now, inserted into the game, follow Jace in this rollercoaster ride LitRPG, as he unravels the mystery of what happened to him and finds a way to come to terms with his new life.Along the way, he'll level up, collect amazing items, meet interesting characters, battle fantastical creatures, bond with a strange cat familiar and just possibly figure out who murdered him and why.Readers of Epic Fantasy and LitRPG will enjoy this exciting series by author John Cressman.

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  • Why is the online adventure of Forza Horizon 3 not starting?

    There could be several reasons why the online adventure of Forza Horizon 3 is not starting. It could be due to server issues or maintenance, which may be causing connectivity problems. It's also possible that there is a problem with the player's internet connection or network settings. Additionally, there may be a bug or technical issue within the game itself that is preventing the online adventure from starting. It's recommended to check for any updates or announcements from the game developers and to troubleshoot any potential network or connectivity issues.

  • 'Online series'

    Online series are episodic video content that is produced and released on the internet. They can be found on various platforms such as YouTube, Netflix, Hulu, and Amazon Prime. Online series have gained popularity in recent years due to their accessibility and ability to cater to niche audiences. They often offer a wide range of genres and formats, from comedy and drama to documentaries and reality shows.

  • 'Volcanoes in Germany'

    Germany is not known for having active volcanoes. The Eifel region in western Germany is home to some dormant volcanoes, such as the Laacher See volcano. These volcanoes last erupted thousands of years ago and are now considered extinct. The Eifel region is popular for its volcanic landscapes, including crater lakes and unique rock formations, attracting tourists and geologists alike.

  • History of Volcanoes

    Volcanoes have been a part of Earth's history for millions of years, with evidence of volcanic activity dating back to the early days of the planet. The study of volcanoes, known as volcanology, has helped scientists understand the Earth's geological processes and the impact of volcanic eruptions on the environment. Throughout history, volcanic eruptions have shaped landscapes, influenced climate, and even played a role in the rise and fall of civilizations. Today, ongoing research and monitoring of volcanoes continue to provide valuable insights into the Earth's dynamic and ever-changing nature.

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    ONLINE USV-Systeme ONLINE USV-Rackmontageschienen

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  • what happens online stays online forever mug.
    what happens online stays online forever mug.


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  • The Anthropology of Digital Practices : Dispatches from the Online Culture Wars
    The Anthropology of Digital Practices : Dispatches from the Online Culture Wars

    The Anthropology of Digital Practices connects for the first time three distinct research areas – digital ethnography, causal ethnography, and media practice theory – to explore how we might track the effects of new media practices in a digital world.It invites media and communication students and scholars to overcome the field’s old aversion to ‘media effects’ and explores the messy, complex, open-ended effects of new media practices in a digital age. Based on long-term ethnographic research and drawing from recent advances in the study of causality and ethnography, this book tells the ‘formation story’ of the anti-woke movement through a series of critical media events.It argues that digital media practices (e.g. podcasting, YouTubing, tweeting, commenting, broadcasting) will have ‘formative’ effects on an emerging social world at different points in time.One important task of the digital ethnographer is precisely to distinguish between the formative and non-formative effects of specific media practices.This book makes three contributions to our understanding of media practices in the digital era, namely a theoretical, methodological, and empirical contribution.Theoretically, it furthers the ‘practice turn’ in media and communication studies by engaging with the latest thinking on causality and ethnography.Methodologically, it serves as a compelling, up-to-date guide to doing digital ethnography, with special reference to the study of digitally mediated practices.Empirically, it is the first book-length study of the anti-woke movement, a major actor in the ‘culture wars’ currently being fought across the Western world. With its accessible language and rich case studies, The Anthropology of Digital Practices will make an ideal supplementary textbook for a range of undergraduate and graduate courses in research methods, digital ethnography/anthropology, and digital activism.

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  • Online Afterlives
    Online Afterlives

    How digital technology--from Facebook tributes to QR codes on headstones--is changing our relationship to death. Facebook is the biggest cemetery in the world, with countless acres of cyberspace occupied by snapshots, videos, thoughts, and memories of people who have shared their last status updates.Modern society usually hides death from sight, as if it were a character flaw and not an ineluctable fact.But on Facebook and elsewhere on the internet, we can't avoid death; digital ghosts--electronic traces of the dead--appear at our click or touch.On the Internet at least, death has once again become a topic for public discourse.In Online Afterlives, Davide Sisto considers how digital technology is changing our relationship to death.

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  • In your opinion, what is currently the biggest problem with our online and offline discussion culture?

    In my opinion, the biggest problem with our online and offline discussion culture is the lack of empathy and understanding. People often engage in discussions with the intent to prove their point rather than to listen and understand the perspectives of others. This leads to polarization, hostility, and a lack of meaningful dialogue. Additionally, the spread of misinformation and the rise of echo chambers further exacerbate this issue, making it difficult to have productive and respectful conversations. Overall, the lack of empathy and understanding hinders our ability to have constructive discussions and find common ground.

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  • What is Sword Art Online Alternative Gun Gale Online?

    Sword Art Online Alternative Gun Gale Online is a spin-off light novel series based on the popular Sword Art Online franchise. It is written by Keiichi Sigsawa and features a different storyline and characters from the original series. The story follows a female player named Karen Kohiruimaki, who goes by the in-game name Llenn, as she navigates the virtual world of Gun Gale Online, a battle royale game. The series explores themes of friendship, self-discovery, and the thrill of competition within the virtual gaming world.

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